Any errors found here will be rewarded by an eBeer. A real one if I can hand it to you personally.

    MIXED
    pin_red.gif
    AFV in Motion doesn't lock Enemy units in Melee (A11.7).
    pin_blue.gif
    Aquisition cannot be gained / retained by non-Stabilised Motion / BFF (C5.3).
    pin_gree.gif
    Baz can be used to destroy a Roadblock (B29.5).
    pin_red.gif BFF that did not exhaust Multiple ROF during its MPh, and did not fire any other weapon(s) including PRC during its MPh, may fire that Multiple ROF weapon (only) again once (C5.3) during its AFPh (D3.32).
    pin_red.gif BFF use of ATT / Smoke is NA (Cx.xx).
    pin_red.gif Berserk Status cannot happen units normally immune to HoB (Crews / Heroes etc) (A15.2, An96).
    pin_red.gif Broken Units in OG and in LOS & Normal Range of Known Enemy Units at start of RtPh become DM (A10.62, An96).
    pin_red.gif Casualty MC eliminates Berserk or Unarmed Units (A10.31, An96).
    pin_red.gif DC placement is "?" loss activity even if using AM ().
    pin_red.gif Double Time is allowed for Bicycle Riders and Skiers (A4.5, An96).
    pin_red.gif Double Time is NA when AM, moving under a Wire or (un-)loading (A4.5, An96).
    pin_red.gif Encirclement due to no Path to ground Level is immediately lifted when NA (A7.7, An96).
    pin_red.gif Encirclement morale penalty does not apply to PAATC, Rally etc. (A7.7, An96).
    pin_red.gif Firelane is NA if not SW MG, or MG is under Ammo Shortage (not GO!) (A9.22, An96).
    pin_red.gif Infantry Bypass is NA if hex contains non-Disrupted Known Enemy Unit, the hexside is covered by a Water Obstacle or is part of Wire Hex (A4.3).
    pin_red.gif K/# that Wounds a leader doesn't force him to take the #MC (A7.302, An96).
    pin_red.gif MG fire at a target >16 hexes away is treated as Area Fire (Ax.xx).
    pin_red.gif NOBA Battery Access is always 5B/2R (G14.63).
    pin_red.gif PBF / TPBF applies to MG and ATR (A7.21, An96).
    pin_red.gif Recombination of HS is that Leaders only allowed activity for that RPh (A1.32, An96).
    pin_red.gif Residual FP is shifted for CX, 6+1 leader Direction (A8.26, An96).
    pin_red.gif Routing Unit that cannot reach Woods/Bld in that RtPh are free to rout in any direction if otherwise following A10.51 (A10.51, An96).
    pin_red.gif ROF is NA in AFPh ().
    pin_red.gif SAN does not apply to Prisoner MC/TC DR's (A14.1, An96) or TK DRs ().
    pin_red.gif SFCP that may setup onboard may use HIP (G14.61).
    pin_red.gif SFF is allowed for HS/Crew that fired SW (A7.353).
    pin_red.gif SMOKE (5/8") fired in any other phase than PFPh is Dispersed (Ax.xx).
    pin_red.gif SW transfer is the only activity for those units in the RPh (A4.431, An96).
    pin_blue.gif
    Target Size applies to ATT attacks ().
    pin_red.gif Vehicle +1 TEM applies for a Moving Vehicle again in APh (). 

    Caves
    pin_red.gif Elimination of a Cave follows by a DC KIA or HE >= 100mm CH. For Set DC the final DR applies if no concealed units in the Cave (G11.88).
    pin_red.gif HIP / Concealed status in a cave neither halves FP nor adds TH DRMs (G11.821).
    pin_red.gif No two Caves in the same hex may have the same CA-Hexside (G11.1).
    pin_red.gif Normal stacking for a Cave is 1 Squad (G11.4).
    pin_red.gif Overstacked Unit / Weapon that fire out of an Overstacked Cave is subject to Area Fire penalties in addition normal overstacking penalties (G11.8).
    pin_red.gif Smoke placed by Hand Grenades in a Cave stays in effect till end of that Player Turn (G11.85).
    pin_red.gif Smoke DRM of an outgoing LOS from a Smoked Cave is doubled instead of the usual +1 (G11.85).
    pin_red.gif Smoke fired by Direct Firing Ordnance at a Cave must use the ITT and may retain ROF and gain Aquisition. The +2 modifier for firing Smoke at >= 12 hexes is NA. The Cave TEM applies. May create Smoke in the Base Level of the Hex if it fails TH, but creates Smoke (not depleted) (G11.85).
    pin_red.gif Upper Cliff Caves can only be setup in non-Depression hex and its CA-Hexside is a Cliff hexside >= levels high (G11.113).

    Last Edited: 2005.01.22 (eBeer to Martin Svärd!)